3.2.3. PICKIT.TYPE
3.2.3. PICKIT.TYPE
Description | A variable that stores the type of an identified workpiece | ||
Syntax | • PICKIT.TYPE | ||
Parameter | None |
|
|
Example of usage | • V1%=PICKIT.TYPE • (Stores PICKIT.TYPE in V1%) • IF PICKIT.TYPE = 21 THEN 8 ELSE 99 • (If PICKIT.TYPE is 21, a movement to the Row number 8 and to the row number 99 will occur.) • PRINT #0,PICKIT.TYPE • (Output of the form of the workpiece in the TP window)
| ||
Detailed description | • PICKIT.TYPE stores the type of the workpiece whose pose value is transferred. • A built-in type variable that does not have to be declared as a variable separately • It will be automatically updated after the PICKIT.LFO and PICKIT.NXT commands are processed. • The workpiece pose values are stored in the Pick-it server as many as the count of PICKIT.REMAIN. • The values that TYPE can have are as shown below. • 21 for square • 22 for rectangle • 23 for circle • 24 for ellipse • 32 for cylinder • 33 for sphere • 35 for point cloud • 50 for blob |
l The Pick-it equipment can recognize not only the workpieces of basic types, such as cylinders and cubes, but also those of complex types.
l For information on how to recognize the workpieces of complex types, refer to the Pick-it Manual.